Low-Poly Witch Cabin Scene - Student Capstone Project
Modelled in Autodesk Maya
Textured using Substance Painter and Adobe Photoshop
Textured using Substance Painter and Adobe Photoshop

Exterior

Interior

Bedroom

Kitchen

Reading Nook

Potion Brewing
Rendered using IRay in Substance Painter
By clicking the button you can find the proposal and style guide document for the project. Below features work-in-progress screenshots from each milestone of the project's progression, as well as concept sketches and orthographic drawings from pre-production.
Document outlines belong to College of the North Atlantic - Video Game Art and Design

Witch Cabin Exterior Concept Sketch

Witch Cabin Interior Concept Sketch

Witch Cabin - Bedroom Concept Art

Witch Cabin - Bedroom Orthographic

Witch Cabin - Kitchen Concept Art

Witch Cabin - Main Floor Orthographic

Table and Chair Concept Art

Houseplants Concept Art

Console Table Concept Art

Tea Set Concept Art

Locked Trunk Concept Art

Wood Burning Cooking Stove Concept Art
Pre-Production Concept Art and Sketches for Witch House Scene

Milestone 1 - Kitchen Blockout

Milestone 1 - Scene Blockout

Milestone 2 - Roof Details

Milestone 2 - Wood-Burning Cooking Stove

Milestone 2 - Console Table

Milestone 2 - Couch Addition

Milestone 3 - Sample Textures

Milestone 3 - Mushrooms
Project Progression Screenshots - Autodesk Maya and Substance Painter