Low-Poly Witch Cabin Scene - Student Capstone Project
Modelled in Autodesk Maya
Textured using Substance Painter and Adobe Photoshop
Textured using Substance Painter and Adobe Photoshop
Rendered using IRay in Substance Painter
By clicking the button you can find the proposal and style guide document for the project. Below features work-in-progress screenshots from each milestone of the project's progression, as well as concept sketches and orthographic drawings from pre-production.
Document outlines belong to College of the North Atlantic - Video Game Art and Design
Pre-Production Concept Art and Sketches for Witch House Scene
Project Progression Screenshots - Autodesk Maya and Substance Painter