3D Assets modelled with Autodesk Maya, and textured and rendered with Adobe Substance Painter.

Collection of Assets from Project CYBORG

Project Cyborg - Keycard Front
Project Cyborg - Keycard Front
Project Cyborg - Keycard Back
Project Cyborg - Keycard Back
Project Cyborg - Interactive Gate Control Console
Project Cyborg - Interactive Gate Control Console
Project CYBORG - Main Building Interior - In-Engine Screenshot
Project CYBORG - Main Building Interior - In-Engine Screenshot
Project CYBORG - Main Building Exterior - In-Engine Screenshot
Project CYBORG - Main Building Exterior - In-Engine Screenshot
Project GARGOYLE - Computer - Rendered with IRay using Substance Painter
Project GARGOYLE - Computer - Rendered with IRay using Substance Painter
Project CYBORG - Communications Building - In-Engine Screenshot
Project CYBORG - Communications Building - In-Engine Screenshot
Project CYBORG - Gate - In-Engine Screenshot
Project CYBORG - Gate - In-Engine Screenshot
Project CYBORG - Main Building Interior - In-Engine Screenshot
Project CYBORG - Main Building Interior - In-Engine Screenshot
Project CYBORG - Destroyed Research Lab - In-Engine Screenshot
Project CYBORG - Destroyed Research Lab - In-Engine Screenshot
Project GARGOYLE - Crate - Rendered with IRay using Substance Painter
Project GARGOYLE - Crate - Rendered with IRay using Substance Painter
Screenshots taken in Unreal Engine 4
3D Assets Rendered in IRay in Substance Painter
3D Robot Character Design
Low Poly 3D Robot Character - Student Project
Modelled, Rigged, and Rendered in Autodesk Maya
Character Textures made in Substance Painter

Robot Character Colour Concept
Robot Character Colour Concept
Robot Character Dynamic Pose Concept
Robot Character Dynamic Pose Concept
Robot Character Orthographic Views
Robot Character Orthographic Views

Additional Work

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