3D Assets modelled with Autodesk Maya, and textured and rendered with Adobe Substance Painter.

Project Cyborg - Keycard Front

Project Cyborg - Keycard Back

Project Cyborg - Interactive Gate Control Console

Project CYBORG - Main Building Interior - In-Engine Screenshot

Project CYBORG - Main Building Exterior - In-Engine Screenshot

Project GARGOYLE - Computer - Rendered with IRay using Substance Painter

Project CYBORG - Communications Building - In-Engine Screenshot

Project CYBORG - Gate - In-Engine Screenshot

Project CYBORG - Main Building Interior - In-Engine Screenshot

Project CYBORG - Destroyed Research Lab - In-Engine Screenshot

Project GARGOYLE - Crate - Rendered with IRay using Substance Painter
Screenshots taken in Unreal Engine 4
3D Assets Rendered in IRay in Substance Painter
3D Assets Rendered in IRay in Substance Painter
3D Robot Character Design
Low Poly 3D Robot Character - Student Project
Modelled, Rigged, and Rendered in Autodesk Maya
Character Textures made in Substance Painter
Character Textures made in Substance Painter





Robot Character Colour Concept

Robot Character Dynamic Pose Concept
