Rendered with Cycles in Blender, edited in Photoshop
Mummer's Journey - 3D Modelled Sites (In-Game Capture) and photos from Woody Point, NL
Gros Morne Summer Music - Mummer's Journey
Mummer's Journey is a virtual game experience by Gros Morne Summer Music
Mummer's Journey is a virtual game experience by Gros Morne Summer Music
Environment Art by Keely Whelan
UI Art by Keely Whelan
UI Art by Keely Whelan
Unreal Engine Development by Nicholas Stacey
Music by Robert Humber
Gros Morne Summer Music wanted to recreate the small harbourside town of Woody Point, NL in Unreal Engine 4, with a local holiday theme.
Using Autodesk Maya, Adobe Photoshop, Adobe Substance 3D Painter, Adobe Substance 3D Designer, and photographs of Woody Point, I recreated photo-realistic versions of the town's buildings, businesses, and tourist attractions, and other environmental assets.
Working on Mummer's Journey, I was able to wear many hats. While my primary role on this project was 3D Artist, where I worked on environment and prop assets, as well as particIe effects, I also worked on UI artwork, which can be seen below.
Mummer's Journey - Menus and UI Popups (In-Game Capture)
Fonts and Game Logo by Jeremy Osmond
Fonts and Game Logo by Jeremy Osmond
Mummer's Journey - UI Assets
Fonts by Jeremy Osmond
Fonts by Jeremy Osmond