Example of Modular Mummers Clothing
Example of Modular Mummers Clothing
Example of Modular Mummers Clothing with Textures
Example of Modular Mummers Clothing with Textures
Example of Modular Mummer's Clothing - Wireframe
Example of Modular Mummer's Clothing - Wireframe
Rendered with Cycles in Blender 
Character heads in this project were adapted from "Male Head" by Alexander Antipov, licensed under Creative Commons Attribution 
Camber Arts - Project: Harbour
Video Game Project - Camber Arts - 2023-2024
3D Art by Keely Whelan 
Unreal Engine Development by Nicholas Stacey
Motion Direction by Charles Douglas
Motion Capture Movement by Hilary Knee 
Narrative Design by David Maggs and Charles Douglas
Camber Arts is creating a video game project, telling a story of rural Newfoundland, the history of mummering in NL, and the final journey of passing into the next phase of existence.
On this project, I am primarily a 3D Generalist and Animator, with roles in environment, prop, and character creation and texturing, technical art in Unreal Engine 5, UI Art, FX, as well as mo-cap clean-up animator. Additionally, I work as the Art Lead, organizing and ensuring art assets are efficient, clean, and fit our desired art style and the environment created.
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